Eureka! Multi-threaded iPhone texture loading is a go!
It’s getting around that time when I’m spending more time working on the game as I realize how many little things need to be fixed, added, tweaked. I’ve recently given up most of my weekends now in an effort to get more hours in. I’m currently working 6 out of the 7 days a week on the game in some way. It’s mostly game programming, sometimes graphics, web development, emailing, phone calls, or getting business forms and other legal stuff squared away....